take a look in p.b.images. I put there an image of a xfrog pine.
I can help you with the xfrog source, if you want it .
But there is a major drawback: the image took more than 300 MB ram
because of the large tree mesh (the needles are triangles).
An old standard xfrog pine needs "only" about 100 MB.
You can see it here:
http://news.povray.org/povray.binaries.images/24424/?mtop=171932&moff=32
With these two trees combined you should be able to make a whole forest.
Norbert
> > I need to make a lot of scots pines in some scene, but I need good
> > detail of the nearest trees. Any ideas how to create them or where get
> > some low detail and high detail models/macros for them?
>
> A possibility would be to download the evaluation version of xfrog
> (www.xfrog.com), figure out how to use it and try to model one yourself
> (it's feasible because they have pines in some of their libraries). The
demo
> version is fully functional for 1 month.
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